Get in the Game. At Rosetta Stone® Student Game Jam 2012.

Due to unforeseen circumstances, we are sorry to announce that we have postponed our 2012 Game Jam to a future date that has not been determined at this time. Please check back for updates.

We're looking for students who like to code, compete and most importantly win. So bring your game face and gaming ability to Rosetta Stone’s turf to prove you’ve got skills. Work with some pals to build and create something that will inspire us, motivate us and utterly floor us in 36 hours or less. Come see if your big ideas can help you win big.

To apply, submit the names and resumes of your team members along with a team cover letter on why you have what it takes to compete to by January 15, 2012.

Teams must consist of 2-3 students (currently enrolled in an undergraduate or graduate program and graduates of December 2011 or later) with at least one game developer with programming experience using Flash, XNA, OpenGL, PyGame, etc. You will be asked to provide an example of past creations of any form or level in order to qualify. All team members must be 18 years of age or over to participate, or be accompanied by a parent or legal guardian at all times during their participation. Sorry, no professional gamers.

Congratulations to the winners of our 2011 Game Jam!


First prize in the Professional Category was awarded to a team of three who met while attending the University of California. Members included Lisa Takehana, Justin Lewis, and Gavin Keese.

Second prize in the Professional Category was awarded to our 2010 Game Jam champions – Jack Cooke, Will Miller, and David McDonough.

First Prize in the student category was awarded to Carnegie Mellon University students Alan Ronn, Maxwell Koo, and Bryan Schultz.

Second Prize in the student category was awarded to University of Virginia students Daniel Epstein, Andrew Gaubatz, and Nicholas Loffredo.

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